No DRM for Second Life, please

Today is the day – September 5 – when Steam promised to unveil a whole new stable of creativity and productivity programs on its site. Nothing in sight yet. I am watching the Steam site like a hawk, and I see no announcement of new apps yet. But then, Steam operates on what is affectionately known as “Valve-time” – in its own universe, a little sideways from the rest of us.

If this leak from Steam’s iOS platform is correct, we could be talking design, video production, accounting … accounting?  Imagine doing your taxes while getting your next achievement in Portal 2!

(Photo “leak” courtesy of http://www.joystiq.com) Continue Reading “No DRM for Second Life, please”

My steamy travel diary, from Second Life to Steam

Here is the steamy travel diary I promised you all a couple days ago when I wrote about  Steam’s impending partnership with Second Life and its effect on Second Life machinima.

First off, I have to disappoint you all by reporting that I encountered no hacking, meanness, insults, or mayhem while in Steam, despite dire warnings from the blogosphere about what those Steamers are like. But my calendar tells me there are still a couple weeks before the September 5 Second Life/Steam nuptials. That’s when the real mayhem is expected to break out in our tidy little Second Life gated community, when 40 million gamers try to crash in all at once. I have a different take on this, siding with the comment on a blog I can’t remember (sorry!) who said something like: “I imagine the Steamers will take one look at Second Life, say LOL, and move on.” But still, I’ve got my Steamroller ready to roll to the scene of any mayhem that should arise. I promise prompt uploads to Youtube. Continue Reading “My steamy travel diary, from Second Life to Steam”

Live blogging Rod Humble vs what I’d love to hear

Update: For a list of all the recent SL closures, see Daniel Voyager’s tally here, and his updates here and here.

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I’m listening to Rod Humble at the Second Life Community Convention. How depressing. How sad. If you want to listen to Rod word for word, here’s the replay. Otherwise, here’s my take.

It’s not that he is saying anything dismal; on the contrary he’s oh-so-upbeat and cheerful; there’s just so much that he ISN’T SAYING. Like what I’d really love to hear:

I am cut to the quick that we are losing more and more of the best creators and the best sims of Second Life every day. Let’s talk about what we can do about this. How can we keep the best of you here? Why are you leaving? What’s wrong? I care about each and every one of you. How can we change the pricing? How can we bring mesh in without destroying the old builders? What can we do about permissions to keep you here? Won’t you miss your community, your friends, the stores that have been our lifeblood for years? Maybe it’s inevitable. Sort of like leaving your hometown to travel the world(s). But you were born here. Doesn’t that matter?

No, no, none of that.

But hey, I’ll give Rod a chance. Maybe it will get better. He’s only been talking about 10 minutes now.

Continue Reading “Live blogging Rod Humble vs what I’d love to hear”